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Ludo Game const canvas = document.getElementById('gameCanvas'); const ctx = canvas.getContext('2d'); // Game Constants const boardSize = 600; const cellSize = boardSize / 10; // Game Objects const players = [ { color: 'red', tokens: [] }, { color: 'green', tokens: [] }, { color: 'blue', tokens: [] }, { color: 'yellow', tokens: [] } ]; // Game Functions function drawBoard() { // ... Draw the game board using ctx.fillRect and ctx.strokeRect } function drawTokens() { // ... Draw the tokens for each player using ctx.fillStyle and ctx.fillRect } function rollDice() { // ... Generate a random number between 1 and 6 } function moveToken(player, tokenIndex, roll) { // ... Update the token's position and check for kills, safe zones, and home stretch } // Game Loop function gameLoop() { drawBoard(); drawTokens(); // ... Handle player turns, dice rolls, and token movements requestAnimationFrame(gameLoop); } // Initialize the game // ... Initialize player tokens, game state, and start the game loop

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