Ludo Game
const canvas = document.getElementById('gameCanvas');
const ctx = canvas.getContext('2d');
// Game Constants
const boardSize = 600;
const cellSize = boardSize / 10;
// Game Objects
const players = [
{ color: 'red', tokens: [] },
{ color: 'green', tokens: [] },
{ color: 'blue', tokens: [] },
{ color: 'yellow', tokens: [] }
];
// Game Functions
function drawBoard() {
// ... Draw the game board using ctx.fillRect and ctx.strokeRect
}
function drawTokens() {
// ... Draw the tokens for each player using ctx.fillStyle and ctx.fillRect
}
function rollDice() {
// ... Generate a random number between 1 and 6
}
function moveToken(player, tokenIndex, roll) {
// ... Update the token's position and check for kills, safe zones, and home stretch
}
// Game Loop
function gameLoop() {
drawBoard();
drawTokens();
// ... Handle player turns, dice rolls, and token movements
requestAnimationFrame(gameLoop);
}
// Initialize the game
// ... Initialize player tokens, game state, and start the game loop